Ultimate Blaster

A microgame I made at the end of the Unity Junior Programmer pathway. This was an open ended project with the only parameter being to use the techniques that were learned during the tutorials and smaller projects in the Unity Junior Programmer Pathway. All of the programming was done from scratch (no templates or pre-built scripts) in Visual Studio. I used many free assets from the Unity Store for graphics and sounds. I also published this to the Unity Play site so it can be played in a web browser.

https://play.unity.com/mg/other/ultimate-blaster

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